Pixelman
Microcontrollers, Arduino, Game Design
This is Quanta, an Arduino-based, hand-held, 1-bit video game system that is as ludicrous in its conception as it is fun to play. The first game, Pixelman, is a basic platformer / shooter game that I still find very satisfying. It takes about 45 minutes to do a full run through, and really highlights what this platform can do. As a concept piece (and, of course, not an actual platform for market), I created only one game for Quanta. The platform, however, was built modularly, with multiple view-types, game modes and functions to make game programming straight-forward. Future innovations would include SD card memory for game information, essentially making it a cartridge game system, while freeing up memory for a good, old-school MIDI output for SFX and music... one can dream...